Hdg Remote Debug is a live update and debug tool for Unity that lets you inspect the GameObjects, components, and serialized fields in your game after it has been deployed onto a device.
You can tweak fields on the live build while sitting in the Unity editor. It’s great for quickly iterating on settings like UI layout and touch controls.
You can use it on any editor platform that Unity supports to debug a build on almost any player platform that Unity supports. For example, you can connect to an iOS device from your PC!
FEATURES
• Simple to use!
• Runs on almost any platform that Unity supports (tested in the Mac and Windows editor, and with Android, iPhone, and UWP devices).
• Iterate on touch controls on the device.
• Works with Unity Free or Pro.
• Great for tweaking settings on the actual device without having to rebuild and redeploy!
In addition to numerous bug fixes, this latest release adds support for UWP platforms like HoloLens and Windows Phone, and debugging over Android USB connections using ADB port forwarding!
See the README.html in the package for usage instructions, or here for the latest documentation.