Aurora FPS Engine 2.5.1 u3d

2022-12-06 0 502

Aurora FPS Engine 2.5.1 u3d

 

Aurora FPS Engine is an most complete FPS engine designed to give you full control over your game. It includes powerful and flexible tools to create any desired FPS game.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本
内置渲染管线
通用渲染管线(URP)
高清渲染管线(HDRP)
2019.4.30f1
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兼容
兼容
描述

Aurora FPS Engine was developed with the core goals of flexibility, extensibility and control. This allows you to make any of your design goals or experiment with new ideas.

Aurora FPS Engine makes it very easy to create games in shooter genre, you do not need to go into complex concepts and mechanics of systems, everything is ready for use, and a convenient editor allows you to customize all systems to your requirements!

First release was in 2017 and since then our team has been constantly adding new systems, features and improving it. We continue to actively support our engine and provide support to all our clients and keep in active contact with them.

Demo | Documentation | Forum | YouTube | Discord | Twitter

🔥Multiplayer Add-on

🔥Parkour Add-on

🔥Weapons and animation created by BSP

⭐ Source Code included!

⭐ Full cross-platform compatibility!

⭐ Detailed and easy to use Manual!

✨ Included Behaviour Tree AI System!

✨ Included FSM AI System!

✨ Included new Unity Input System!

✨ Included Game Settings system!

✨ Included Advanced Menu template!

✨ Included Key Binding system!

✨ Included Moblie Sample!

✨ Included HDRP Sample!

✨ Included URP Sample!

✨ Included Emerald AI 3.0 Support!

技术细节

Controller Features

Two advanced controller based on CharacterController and Rigidbody for your choose. Both controller have similar features and are equally supported by other internal systems.
Fully support and integrated last version of new Unity Input System. Which gives full cross-platform compatibility.
Support Walk, Run, Sprint, Crouch, Jump, Zoom and other actions.
Realstic gravity, which support flip gravity in any direction for rigidbody controller.
Wall and roof check system.
Headbob, Landing, Sprint Field of view, Sway effects for camera. Adding desired effects via editor. Support create additional custom effects via API.
Advanced Health system, which support, regeneration, fall damages, damage camera shakes, dealth and respawn.
Pocedural Footstep sound system, which support play different sounds on different surfaces. Include support Terrain textures.
Advanced Inventory system, supporting item groups.
Loot system, integrated with inventory system.
Grab system, which support all rigidbody objects.
Advanced Remote body systems, whith support IK, ragdoll and item mirror from FPS view.
Dynamic Ragdoll System
Crouching System
Camera Tilts System
Procedural Shake Camera System

Weapon Features

Raycast Shooting System, which ability to create any type of weapon like rifle, shotgun, lasergun and etc.
Physics Shooting System, which ability to create any type of weapon like rifle, shotgun, launcher and etc.
Grenade system.
Melee system.
Advanced Recoil System, which support customizable pattern.
Decal system, including support Terrains.
Procedural Crosshair system, support hit marker and kill marker.
Reloading system, which ability to customizable for any type of weapon pistol, rifle, shotgun, launcher, sniper rifle and etc.
Weapon animation system.
Damage system.

AI Features

Behaviour Tree, fully customizable via node editor.
State based system, fully customizable via editor.
Inverse Kinematics (IK)
Advanced Health system, which support, regeneration, fall damages.
Character Dynamic Ragdoll system
Animation System.
Pocedural Footstep sound system, which support play different sounds on different surfaces. Include support Terrain textures.
Raycast Shooting System, which ability to create any type of weapon like rifle, shotgun, lasergun and etc.
Physics Shooting System, which ability to create any type of weapon like rifle, shotgun, launcher and etc.
Melee System
Decal system, including support Terrains.

User Interface Feature

AAA Menu template.
General settings
Audio settings.
Graphics settings
Key Buinding settings.
Advaned save system, all settings are saving after game quit!

Game World

Pool manager system for optimization your game. All internal systems, effects and algorithms optimized by this pool.
Terrain manager system for optimization footsteps and decals on you terrains.

Tools

Advanced in-game console, with support adding custom command via attributes.

Editor

Powerful editor extension, making it easy to build powerful and user-friendly editors for you and your entire team.
Attribute Based.
Just use attributes in your scripts for get powerful workflow.You don’t need to create editors or write any additional code to work with the tool.
50+ Attributes.
Powerful Lists, Validators, Group, Buttons, View, Painters, Components and much more.

Utilities

Remote Controller Sync. Window for auto configuration animator blend tree for you configured controller.

Scenes

Showcase scenes with fully configurated player, weapon, loot/grab objects, AI’s. AAA environment models and configured post processing.
相关的关键字
Rigidbody
Shooter
Controller
Inventory
FPS
AI
first person controller
save system
toolkit
Horror
Weapon
Menu
Engine
Character
Multiplayer

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